So i was going to make it in Tkinter which would be much simpler but Tkinter runs in its own loop wich i need to acsess to have things like timed events, so i have had to move to pygame, which is easier to controll and has much more functionality, but i have to make everything myself. the buttons, labels, everything. also had to scrap all the code i was working on because it was all tkinter stuff that wouldn’t work with pygame. so tide 0.2 is delayed slightly.
Next up
Not tide related. Using maya and might put it into unity.
Where do these posts get views from?
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
0 comments