So i was going to make it in Tkinter which would be much simpler but Tkinter runs in its own loop wich i need to acsess to have things like timed events, so i have had to move to pygame, which is easier to controll and has much more functionality, but i have to make everything myself. the buttons, labels, everything. also had to scrap all the code i was working on because it was all tkinter stuff that wouldn’t work with pygame. so tide 0.2 is delayed slightly.
Next up
Not tide related. Using maya and might put it into unity.
Where do these posts get views from?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Regular exercise is key for healthy wings.
Try it out!
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