Game
Unpaid Overtime
2 years ago

time to animate and code in the doors




0 comments

Loading...

Next up

Repost of all of the cutscene images so far because i forgot to put the previous one to the game page. BTW I just finished the 3rd arcade minigame, anyone got any ideas for the fourth?

fb rx7 so fun

im not too sure about this

Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

Turned out amazing but its so low quality in scratch like holy shit

working on this r32 model for a game (texturing needs work ik)

Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too

me when I click the button that turns my models into the physical recreation of doom and dispair