Game
Unpaid Overtime
2 years ago

time to animate and code in the doors




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happy new year to 2026 and yet again some more initial D propaganda

arcade machine

vr beamng is peak

me when I click the button that turns my models into the physical recreation of doom and dispair

I should probably work on the outfit or something along those lines

can anyone fimiliar with blender help me figure out the issue with this weight painting?

Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

Gameplay Progress Kinda (still figuring out music fade lol)

got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more