Game
Showman's: Long Hours

1 year ago

Tiny Devlog for Long Hours!


I honestly don't have anything major to share at the moment, but I figured it wouldn't hurt to make a post anyway because it's been a while. You also get a look at the Prize Counter camera view, too!

The speed of Long Hours' development really comes and goes, but a while back there was some pretty great progress being made, and at this rate, I think I'm finally happy with how the game plays out with its mechanics after another adjustment to them.

Just by going off some early test runs, this game is no doubt going to be just as or even more stressful than The Awakening. I can't say it's perfect, but my goal is to make sure it's fair but also challenging, and I think I'm doing pretty good on that part so far.

It's still going to be quite a long while until the game is finished, unfortunately, but hey, progress is progress, after all!

On a side note, Security Breach's DLC is coming out in FOUR DAYS! I'm super excited to dive into that and see how it plays out, because it looks amazing so far!



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Tomorrow, it’ll have been 3 years since I last completed development on a game.

Hoping to at least get something out this year, but only time will tell lol.

INTO THE PIT LOOKS SO FREAKING GOOD.

I LOVE the atmosphere from the trailer. Really excited to play this one!

Phobia: Long Hours has hit 2,000 followers!

Thank you all so much!

totally legit lore i promise (im lying)

Happy birthday, Denny. I miss you so much.

I got inspired by phobia long hours and drew the wiggles robots as glamrock robots, I hope you guys like these designs

While I haven't fully started changing Long Hours to be a part of Showman's just yet (that'll happen after The Awakening releases), I figured it would be fun to share something new in the meantime!

Also, thank you all for the birthday wishes!

"It's locked..."

Algo mas complejo.

Something more complex.

"I can't wait for the party! Are you excited too?"