Game
Deltarune: Internal Demons
3 months ago

TL;DR: We're... kinda back?


Well, put lightly—yes. Development has returned... but not really.
As for DELTARUNE: Internal Demons, development is still canceled. What’s returning is development itself, starting fresh as a new IP/project.

I'm working on a new RPG called Dust Matters"just a silly open-world RPG game: you vs. the big bad evil."
That said, DRID is kind of living on through this. A lot of what it had—sprite work, writing, music, etc.—has been cut, but I still have a vision for how I want that story to unfold.

If you haven’t read the previous pinned post, the reason DRID wasn’t continued comes down to a mix of things. Mainly, I take the blame. I failed to lead and prioritize what needed to be done.
A big part of that was the writing—so many vague ideas that never got fleshed out, and conflicting visions of how the game should run.
Another part was the art. Honestly, I still feel bad about it. I feel like I let down a lot of people who had real passion for the project. So many hours went into art and assets that never got used or shown off. That’s also why I didn’t make much of DRID public—characters, story, visuals—because deep down I knew I might return to it when I had a clearer vision.

If you were a team member on DRID and you're reading this: I’m sorry if it felt like I wasted your time. I knew there was a real chance I’d cancel it, even back then.

So now, moving forward with Dust Matters, I want to avoid the mistakes I made in the past. For now, I have no plans to take on artwork—aside from basic character concepts or public stuff like thumbnails.

If you were interested in DRID, it would mean a lot to me if you followed the new gamejolt page for Dust Matters:
https://gamejolt.com/games/dustmatters/994120

Thank you for putting time into reading this dev log, it means a lot :]
Have a good day!



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Applications to join the InternalDevs (Dev team name) is OPEN! We are looking for all kinds of talent, from starting or experienced! We're happy to grow as a team! Interested? Feel free to shoot me a DM! @Directal on Discord!

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Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.

Hey everyone, directal here.

Man UE was fun this year! Merry Christmas everyone!

Feel free to read the article that explains some stuff about the game :)