11 hours ago

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')




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Unsandboxed, the only Scratch mod where the first letter of "apple" is actually "u"!

(This is a bug, among various other inputs being entirely broken in the live build. It will be fixed soon!)

Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.

Please pitch some ideas, if you have any!

https://github.com/Unsandboxed/scratch-vm/issues/61

I cant decide if this a bug worth removing or if I should Mojang it into existence

Happy Pride Month! 🌈🥳

New block, you can now set a list to an array (such as the output of a list).

🥱🥱💤 oh uh ahem.. hi.

I thought y'all might want this so uh.. coming soon

The camera ui has been fixed and because I cannot update dependencies right now, it'll be pushed some time later today!

using the new stage transparency block in the pen extension, you can also now export transparent images from the stage :D

Uh, I added some cool new pen blocks. Inspired by camera controls a lil :3 (transparency may look broken because of the background behind the canvas but its not dw, its meant for transparent windows and or underlays)

2 unused icons for an unimplemented drag mode option in the sprite info panel 😲