Next up
I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu
We at the Superstar Simulator coding team (of 1) take our work VERY seriously
As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back
Sure this is a meme recreation, but it gave me an idea. A big one. Speculate to your heart's content, but I will keep it a mystery until the concept turns into an executed idea
Wasn't really motivated today. Just have this Mr.Virtual doodle.
Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it
I made the first devlog to catch everyone up on how the game is going. Enjoy!
I can’t unhear this version of Coconut Mall now. Thanks RANVISION 😂
Here's a look at the new title screen! After pressing enter, the camera pans down to the top of Hoohoo Mountain where the character you selected is standing. After they say a voice line and pose, it transitions into the overworld
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