To just be starting with pixel art (also taking into account that I'm making this in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches.
(Do not repost without permission)
Next up
Para ser un novato en pixel art (y mas en Clickteam Fusion 2.5), no lo hice tan mal. Los llamo Pesadunbres (me gusta más el nombre en inglés, Aches).
(No publicar de nuevo bajo otro nombre sin permiso)
Para ser un novato en pixel art (y mas en Clickteam Fusion 2.5), no lo hice tan mal. Los llamo Pesadunbres (me gusta más el nombre en inglés, Aches).
To just starting with pixel art (and also taking into account that I'm doing this in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches (I prefer the name in english).
(Do not repost without permision)
To just starting with pixel art (also taking into account that I'm doing it in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches (I prefer the name in english)
(Do not repost without permission)
To just starting with pixel art (also taking into account that I'm doing it in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches (I prefer the name in english)
Para ser un novato en pixel art (y mas en Clickteam Fusion 2.5), no lo hice tan mal. Los llamo Pesadunbres (me gusta más el nombre en inglés, Aches).
(Favor no publicar en otra parte sin permiso)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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