5 years ago

To just starting with pixel art (also taking into account that I'm doing it in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches (I prefer the name in english)

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To just starting with pixel art (and also taking into account that I'm doing this in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches (I prefer the name in english).

(Do not repost without permision)

To just be starting with pixel art (also taking into account that I'm making this in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches.

(Do not repost without permission)

Para ser un novato en pixel art (y mas en Clickteam Fusion 2.5), no lo hice tan mal. Los llamo Pesadunbres (me gusta más el nombre en inglés, Aches).

Para ser un novato en pixel art (y mas en Clickteam Fusion 2.5), no lo hice tan mal. Los llamo Pesadunbres (me gusta más el nombre en inglés, Aches).

(Favor no publicar en otra parte sin permiso)

Para ser un novato en pixel art (y mas en Clickteam Fusion 2.5), no lo hice tan mal. Los llamo Pesadunbres (me gusta más el nombre en inglés, Aches).

(No publicar de nuevo bajo otro nombre sin permiso)

To just starting with pixel art (also taking into account that I'm doing it in Clickteam Fusion 2.5), I'm doing it pretty good. I call them Aches (I prefer the name in english)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The whole squad is here!

Interested? Follow me!