Game
Blameless - A God Game
11 years ago

To release or not to release?


ThinkingOutLoud

Patching and Updating

There’s this awkward feeling. I’ve made some minor changes on my game, but not enough to really make a difference.

What do you think, it’s better to update on a regular basis? Or extend the release intervals and supply more functionality? Is it wise to only patch out bugs on a daily/weekly basis and release major updates every month? Or just release when it’s done, even when it’s just a tree coloring addition?

Just something that’s on my mind today, please let me know what you believe is the best way of releasing updates!

Regards,

Fabian



2 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

it happens

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

New Teasers!

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…