Game
Blameless - A God Game
11 years ago

To release or not to release?


ThinkingOutLoud

Patching and Updating

There’s this awkward feeling. I’ve made some minor changes on my game, but not enough to really make a difference.

What do you think, it’s better to update on a regular basis? Or extend the release intervals and supply more functionality? Is it wise to only patch out bugs on a daily/weekly basis and release major updates every month? Or just release when it’s done, even when it’s just a tree coloring addition?

Just something that’s on my mind today, please let me know what you believe is the best way of releasing updates!

Regards,

Fabian



2 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Path of Kami, running around the shrine area

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!