Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]


2 years ago

Tomorrow...

(Finally got Vanessa's Security Hat made!)


While I'm unsure of a Exact Release Time, It'll likely be in the Mid to Late day, 12PM - 7PM CST
All depending on Issues i, or Play-testers find, And if i run into any Sizing issues, Since UE Project files are generally pretty big, so i may have to do some extra work to get it down to size.


Also for anyone curious, the models are custom made with Metahuman. And yes, that is (meant to be) Vanessa, I was originally going to use the SB Model, but i figured it'd be better to custom make it to fit in with the more 'realistic' look i'm going for.

I really like the models, So i'm kinda looking for my things to use them with, but i do have one that's in the works...more on that later.



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If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

2 DAYS LEFT...

Night 3 • "We are gathered here today In memory of Max Anderson,"

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Here's some before and after photos of the Act 2 Remaster

N3 • The Hospital (W.I.P)

Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.