
7
Next up
Making a paperdoll using a camera and render-to-texture into a UI element
Made an asset pack for dungeons and put together a random set of rooms to test it out
Trying out highlighted enemies, character selection, damage display and more
Having fun in Unity with Military Units 3D
Made for @poorlocke
and his game Windmills
All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing
More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D
First run with NPC, MOBs and Portal
2D-3D mix and setting up the UI - The early days
Animations for the Shock T-99











0 comments