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17
Game
Dominus Infernus
4 years ago

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D




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Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy

XP bar

Making a paperdoll using a camera and render-to-texture into a UI element

Trying out highlighted enemies, character selection, damage display and more

2D-3D mix and setting up the UI - The early days

First run with NPC, MOBs and Portal

Having fun in Unity with Military Units 3D

Something I worked on during the winter

Working on the interface

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing