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17
Game
Dominus Infernus
5 years ago

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D




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Trying out highlighted enemies, character selection, damage display and more

First run with NPC, MOBs and Portal

Made an asset pack for dungeons and put together a random set of rooms to test it out

Working on the interface

More experimentation, this time with animated tiles and terrain shapes #pixelart

Made for @poorlocke and his game Windmills

2D-3D mix and setting up the UI - The early days

Having fun in Unity with Military Units 3D

Working on video as well

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