
Next up
Animations for the Shock T-99
All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing
More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D
Made an asset pack for dungeons and put together a random set of rooms to test it out
Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy
2D-3D mix and setting up the UI - The early days
More stuff from Scotty #pixelart #unity2D #indiedev #indiegamedev #gamedev #digitalart
Something I made back in 2016: https://youtu.be/jXoxJ4ARw7Q
Making a paperdoll using a camera and render-to-texture into a UI element
Trying out highlighted enemies, character selection, damage display and more











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