Game
The Forest and Beyond
11 years ago

Tree count...Bursting!


So, we have been working on this project for about a month and a half, so far if we were to put it all down in statistics there would be:

762,463 trees

7.3 million folliage models in game

19.6 equivelent miles

2 objectives

7 locations

794,025 shadows

Luckily we have a strong optimisation methods so PCs with a rating of 7 and over should be able to handle this with no problems 5.7 minimum for a stable performence.



1 comment

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc