If you are on a night that doesn't contain a certain animatronic, their description won't be viewable.
Added some challenges for the Custom Night. Good luck with BFP All Challenges if you're going for it!
(Hopefully) FINALLY fixed a bug where you could view the Night 1 cutscene even though you've already seen it.
Removed a useless line that disabled closing the game since it didn't even work.
Next up
Something new...
Somewhere you haven't seen before...
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
New poster to accompany trailer
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
They've moved...
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
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