6 months ago

Truck City Demo v0.31 update notes


Truck City v0.31-Demo has just been released. This is the change log:

  • Improvement: yielding on roundabouts implemented

  • Improvement: two way roads yield when merging into one-way roads

  • Improvement: n-phase traffic lights exclude outbound one-way roads from arbitrage

  • Improvement: snap to grid algorithm improved for road placement

  • Improvement: truck window now reports status when yielding or waiting for a traffic light

  • Bugfix: one way roads next to single tile two way roads may incorrectly assume they are disconnected

  • Improvement: minor improvements on translations



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Hi everybody, I just wanted to announce that I just released the demo to my first Godot game, Truck City! It's available here on Gamejolt and on Steam, try it and let me know what you think! https://store.steampowered.com/app/3812200/Truck_City/

I just uploaded a playtest build of Truck City, a logistics manager, city builder, automation game made with Godot.

Please have a look and let me know what you think!

In Godot I added a short FogVolume which covers the whole map, then modify its density at night.

DirectionalLight3D progressively changes intensity and colors at dawn and night, and back again to white at sunrise

Truck City Demo has been released!

Provides a preview of the game, including the tutorials and a demo map. The full game unlocks more missions, sandbox mode, custom maps, and more!

Truck City demo will be playable during Steam Next Fest starting next Monday. Add Truck City to your Steam Wishlist! https://store.steampowered.com/app/3812200/Truck_City/

Truck City - Rocket Launch! 🚀

#godot #devlog #citybuilder

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

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