Feature: Control+F searches for factories
Feature: added rocket and launchpad models, launch animations, launch SFX
Improvement: some translations added and improved
Bugfix: truck miniwindow did not allow clicks on link, fixed
Improvement: upgraded and redesigned playtest map
Balance: science consumption adjusted for Rocket boosters
Bugfix: corrected bug where science production would be excessive after a science branch is finished
Improvement: added new science menu icons
Improvement: fixed factory textures
Bugfix: blueprints may be built even when missing some tech research
Improved: SFX improvements, better sound directionality
Bugfix: too many imports may be executed, even if they don't fit the destination werehouses
Bugfix: copied cells may remain on the map if the player exited before cancelling build
Bugfix: efficiency improvements introduced a bug that caused incorrect production lookup
Bugfix: fixes in related factory highlights
Next up
Demo update notes for v0.39
Truck City Demo has been released!
Provides a preview of the game, including the tutorials and a demo map. The full game unlocks more missions, sandbox mode, custom maps, and more!
In Godot I added a short FogVolume which covers the whole map, then modify its density at night.
DirectionalLight3D progressively changes intensity and colors at dawn and night, and back again to white at sunrise
Truck City demo will be playable during Steam Next Fest starting next Monday. Add Truck City to your Steam Wishlist! https://store.steampowered.com/app/3812200/Truck_City/
I just uploaded a playtest build of Truck City, a logistics manager, city builder, automation game made with Godot.
Please have a look and let me know what you think!
Hi everybody, I just wanted to announce that I just released the demo to my first Godot game, Truck City! It's available here on Gamejolt and on Steam, try it and let me know what you think! https://store.steampowered.com/app/3812200/Truck_City/
Just a Pico sprite
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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