Trying out some new UI elements to show energy being lost / received. What do you think?
#screenshotsaturday
Next up
Added energized walls and some placeholders for obstacles, so here is some more sliding around.
This week I was researching ways to seamlessly transition between levels in Unreal. My plan for JICE is to show a statistics window at the end of each map and load the next one in the background (yes, I really don't like loading screens)
Made some conveyor belts. These are splines that automatically spawn new parts of the conveyor as I move it.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
New voice lines for robot toasters. More weird, more squeaky, more lore-accurate.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Starting another level grey box. This part is a long conveyor passageway that sends goods from spaceport to other parts of the station.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
0 comments