Added features
Added Shadow Detailing option. Leave this turned off if you get Out of Memory errors
Added Screen Shake option. Turn this off to disable the screen shaking effect.
Added Camera Type option. You can now switch between the camera following the cursor (Like B-Man) or your ship (Like other games)
Added new type to the Mission Timer feature, which doesn’t pause if the game is paused.
Added new enemy, Burner. Uses a napalm launcher, and is immune to most fire damage
Added new enemy, Protector. Protectors give a shield buff to nearby enemies.
Added new level editor option, God Mode. Enabling this will make all players in the level invulnerable.
Balance Changes
Increased Tri-Shot’s damage
Increased Pulse Missile’s ammo count
Increased Swam Missile’s ammo count
General Changes + Fixes
Fixed electricity fields not harming laggy players
Fixed the Wildcat refresh icon displaying incorrectly
Fixed multiple tunnel ball spawns not spawning their own entities
Fixed the Dragon being damaged by ground fire.
Teammate’s ground fire now appears greenish
Changed Tri-Shot’s attack sound
Renamed “Sentinel” enemy to “Launcher”
Updated the level editor guide
1 comment