2 years ago

Tutorial now finished.

You'll find the Tutorial mode in the Options menu & it's hosted by KunoBot.


Hovering the cursor over the different buttons, texts etc.
Will make a short description appear telling you brief info on what it is or does.

If you click on any of the buttons KunoBot will also give you a brief description of what it is, for the lols.

I've also added a little bonus secret thing that you can unlock in teh gallery.

I'll soon publish the game page and see if I could get some testers to check out my game. The game still has some ways to go before it's finished, but the core features are almost ready!



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Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

I'm thinking of reworking the NPC Interaction system thingy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

". . ."

"Who is that?"

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm redesigning some buttons in the game.

The gray buttons looks very boring I think, so I decided to go with more of a Comic/Persona kinda vibe.