Game
StaudSoft's Synthetic World
9 years ago

Tweet: Inventory on the client in multiplayer

Ok, got now that the inventory is displayed on the client in multiplayer. Had to start a mini server on the client on order for this to work.




0 comments

Loading...

Next up

Finished Voxel Background Landscape

Merry Christmas!

Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

New Dungeons with shy zombie (he does not attack the player because of a bug)

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regional Bulbasaur. #Pokemon