Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps

The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.
Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps
The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.
Yes! The first village generated by the AI!
This is only a debug view. When it is finished these buildings will actually be placed in the landscape!
New Dungeons with shy zombie (he does not attack the player because of a bug)
Merry Christmas!
Finished Voxel Background Landscape
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
So here's the first of the zodiac signs i will make for the next weeks.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Made my first ever animation.
not the greatest house, but it's a house! :D
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