Game
StaudSoft's Synthetic World
9 years ago

Tweet: New Voxel Rendering System


Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps

5d0b90b130d2a.jpg

The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.



3 comments

Loading...

Next up

Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

New Dungeons with shy zombie (he does not attack the player because of a bug)

Merry Christmas!

Finished Voxel Background Landscape

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Made my first ever animation.

not the greatest house, but it's a house! :D