Game
StaudSoft's Synthetic World
9 years ago

Tweet: Smooth player movement in multiplayer

Smooth player movement in multiplayer: Worked on the basic implementation, hoping to reach the same quality as Counter-Strike.




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Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

Merry Christmas!

New Dungeons with shy zombie (he does not attack the player because of a bug)

Finished Voxel Background Landscape

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.