Game
StaudSoft's Synthetic World
9 years ago

Tweet: Smooth player movement in multiplayer

Smooth player movement in multiplayer: Worked on the basic implementation, hoping to reach the same quality as Counter-Strike.




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Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

New Dungeons with shy zombie (he does not attack the player because of a bug)

Merry Christmas!

Finished Voxel Background Landscape

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Another house i made long time ago.

Runestones: from concept to in-game modelπŸ—Ώ

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D