Game
StaudSoft's Synthetic World
9 years ago

Tweet: Smooth player movement in multiplayer

Smooth player movement in multiplayer: Worked on the basic implementation, hoping to reach the same quality as Counter-Strike.




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New Dungeons with shy zombie (he does not attack the player because of a bug)

Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

Merry Christmas!

Finished Voxel Background Landscape

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model๐Ÿ—ฟ

Shadow The Hedgehog X pixel art

"Our work is never over" they said.