Game
Don't Die: Cyberlife

6 years ago

Two Weeks of Game Dev in ten lines. This is what happened!


In chronological order:

  • Made a Mini Map. Added a Stellar Map to travel to stars.

  • Re-recorded three songs that were missing from the game.

  • I got one year older and decided to learn ECS. My Twitter btw.

  • Made all Skills obtainable, have levels, and icons.

  • Improved enemy AI. I also fixed Cyberlord.

  • Improved UI. I also made all the stats visible. It’s a mess.

  • Added a Score System and a Combo system with bonuses.

  • Added Death to the player.



0 comments

Loading...

Next up

Devlog 1 - Soundtrack and Bosses

Hello, hello! Testing; 1, 2, 3... Well, I guess Sound Effects are working now!

Devlog 2 - Soundtrack, Final Bosses and Juicing

End of OST, Enemies, and the beginning of Sound Effects, Skills, and Inventory.

Oh well, it was about time that I added a working Controls tab to the game's pause menu.

Skills, Skills, Skills, Skills... and more Skills!

I'm trying to finish the planets' configurations, but my game ain't making it easy. As soon as I'm done I'll make a post on the game's page! Meanwhile, enjoy this image of Vulram, a moon in the game.

Singularity: A TERRIBLE Skill Implementation Idea.

art comission.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…