2 years ago

UFG DEVLOG #1.5: Before Now

Showcasing the old versions of UFG, and what was lost with them.


Version 1 - The Beginning

On a cold September night, @ed_ was listening to Skylanders music, and while listening to said music, he got the sudden urge to make a Roblox fighting game. No, this is not a joke. That was how UFG was made.

UFG was very primitive at this point, as only 2 people worked on it: Ed and Hatter.

Here's a look into what it was.

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UFG's 2nd Thumbnail. (the 1st one is just a white image with "FIGHTING GAME OF ALL TIME" on it)

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UFG's 3rd Thumbnail.

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A familiar face.

Not much was documented for Version 1, but it took place during September 2022.

Version 2 - Renaissance

This is where things began to get "good" for UFG, The mercs had minimal clothing now, a team of 6 people (Ed, Hatter, Gamma, Logi, Nudle, and Pan), and just in general - more progress.

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UFG's 4th Thumbnail.

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UFG's Freedom Fighter Thumbnail

This was when the roster of playable characters went from 6 to 10, and when we started developing a full story: The story made then is now discarded, as we're writing a new one, but this is when UFG was doing somewhat well.

Version 3 - Present Day

This version was not easy to get to.

Inbetween 2 and 3, alot of the team had lost motivation for the game, and alot of the team left, with the game being near cancellation.

Thankfully, one of the co-owners, Gamma, went out of his way to pull the game out of its shallow grave, and got us to this point.

UFG at this point features an in-depth story (still in the works), with fully fledged characters with custom models and weapons.

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The thumbnail used in Devlog 1.

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V3 of Samurai's Katana.

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"Meet Swordsman"


That practically sums up this short "devlog". I'm not sharing much in terms of imagery, but UFG has been through alot in the past 1 and a half years it's existed for.

We can't wait to get Devlog 2 out, as we've got some new stuff planned: I can't say much yet, but we're just DREADING to get the devlog out!

Thank you for reading.

@ed_



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