I really want to ignore this but I know I can't but I don't want to spend another eternity going through cycles again getting no where with this too
![](https://m.gjcdn.net/fireside-post-image/900/39568752-nfv52riq-v4.webp)
Ughhhh I'm gonna have to work on (that thing that I hate very very very much that I don't even want to name it, but I'm sure you guys already know by now) AGAIN because for SOME reason Entities over some parts of the geometry screw everything up???
Next up
.
I kinda want to give this Slumber Dragon a name, since they're like the original one, anyone have any suggestions? One I was thinking personally would be Tobias, but I wanna know what you guys think
Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
almost Friday
omygotoalilcreature :0
Based off a Text Based RPG battle thing for one of my assignments
OK FALSE ALARM
I accidentally made a value larger than it needed to be, so that's why it did that, never mind
(bless almighty jimmy I don't have to do that again-)
Wacky Rubberhose animation test
The rumors were true, we are getting a Hyrule Attraction at Nintendo World let’s freaking go
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