Game
Undertale SaveMod

2 years ago

Undertale Savemod 1.1.5 - second stable release. Changelog pt.2:

- beta file0 recovery.

- Global Dock - a useful tool for tracking global vars in-game. check settings!

https://www.youtube.com/watch?v=oGaYsi5yU9g

- bug with no music was found - reload.

#undertale #savemod


Undertale savemod 1.2.0 - Global Dock showcase
The undertale save control mod can be downloaded at gamejolt. That's the second stable releasehttps://gamejolt.com/games/undermod-savecontrol/911017#undertal...
https://www.youtube.com/watch?v=oGaYsi5yU9g


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I wanted to animate this little buddy doing fortnite dance too, but its too small and i get pixel mess.

Awkardly long dogbass.

I have 9 points long list of "updated" fixes. More coming later and it will be released in a heap in which will be no plot expansion, just technical work and polishment.

1.1.4

- map in save menu, works for saves with room id < 19 (i have to set position manually)

- fixed room unpersistency bug (same i fixed earlier)

- fixed crush without saves

- empty folders is no longer count

- fixed reset in save menu

#savemod

Thank you all for the 30 subscribers! Yall made unimaginable numbers. All features from the previous post are here (testing). if I ever find any bug in it, I'll roll back to 0.0.3. Good time to go on. As you can see, i tried upscaling cap. Your thoughts?

Metal Jerry appears.

lump of sans.

The debug mode is now protected by md5... I just find it funny. And, there was an occasion when I accidentally published a debug build. With the crypto key for debug, I will not ever have this headache.