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Undertale SaveMod

9 months ago




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Awkardly long dogbass.

1.1.4

- map in save menu, works for saves with room id < 19 (i have to set position manually)

- fixed room unpersistency bug (same i fixed earlier)

- fixed crush without saves

- empty folders is no longer count

- fixed reset in save menu

#savemod

Undertale Savemod 1.1.5 - second stable release. Changelog pt.2:

- beta file0 recovery.

- Global Dock - a useful tool for tracking global vars in-game. check settings!

https://www.youtube.com/watch?v=oGaYsi5yU9g

- bug with no music was found - reload.

#undertale #savemod

Undertale Savemod - 1.1.5 - first stable release. What's new:

- map view is working up to room 50

- fixed persistency (again)

- fixed silent game after save menu

- renaming fixed

- fixed incorrent load bug

- fixed bg bug

#undertale #undertalesavemod #mod

Undertale Savemod 1.1.5 - second stable release. Changelog pt.1:

- fixed linux save deletion dispossibility

- half-fixed persistency (6x time)

- reset is came back to canon

- map ids was made up to spaghetti room

#undertale #savemod

So

i may or may not make an full art of some person or i may just leave this like that-

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think