Next up
Patch 0.2.2
- Upgraded to the Universal Render Pipeline
- Changed the way ship customization is handled, now using a custom shader graph. This allowed me to easily add support for secondary color customization
- Added cool looking glow to some visuals.
Chiaki Nanami!
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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