Game
PropHunt








2 years ago

Update 0.2.3

Functions converted to C++, Some level changes and Bug Fixes


Conversion to C++

  • Movement code

  • Mouse/Aiming

  • Weapon Collision Check

  • Prop Rotation

  • Left & Right Hand Transform

  • Object Grab System

Additions

  • Added Vegetation inside buildings of Valley Levels

  • Added Ocean Sounds

  • Added Closets for Level Mansion

  • Added Doorbells (experimental)

  • Added Snow Sparkle to Cabin(Snowy)

  • Added icicles to Cabin(Snowy)

Changes

  • Cabin Snow Materials Changed

  • Cabins are now covered in Snow

  • Fence render distance increased

  • Light Render Distance in Valley(Night) increased

  • Fog Scattering from lights in Valley Maps reduced

  • Color temperature changed to warmer tone in Bathrooms of Valley Maps

  • Rain intensity reduced

Fixes

  • Fixed Performance issues in Valley Maps

  • Fixed Performance issues in Cabin(Rainy)

  • Fixed Attenuation of Jump Footstep sounds

  • Fixed Media De-sync between speakers and character props

  • Fixed Bullet Hit Particles & Debris Particles

  • Fixed Level Travel Crash while using Steam online Sub-System



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ITS GODOT TIME

This is what I made in a day

Unity & Unreal version here

https://gamejolt.com/p/recently-started-learning-unity-this-is-w…

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https://gamejolt.com/games/InfinitePizza/567814

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Read Article for more info :)

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