Known bugs:
Sometimes the “Flagging enabled” message will display twice.
Game may skip safe squares when “flood revealing” empty squares.
“Flood revealing” on large grids with few mines may cause a stack overflow and crash the game.
Too small grid sizes messes up the UI.
Changelog:
0.4.6 (0.4a6)
Game now displays an error and crashes if it detects that it hasn’t been unzipped before launching.
Added error messages for missing files.
Fixed bug where “Mines left” would become a negative number after loading an autosave or a user save.
Small improvements to the grid creation process. Starting a new game should now take slightly less time.
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