Game
Lone Wolf DevBuild
10 years ago

Update 0.6.3


—CHANGELOG (0.6.3)—
-Added player health (and a crude representation on the minimap). I believe I set the hitpoints to 10, but I forgot
-Fixed up the particle effects
-Optimized some code
-Boss A.I. in the debug state is fixed up a bit

—PLANS FOR 0.6.4 (More of a graphical update)—
-Addition of player movement trails
-Better health representation
-Other shit that I can’t think of but will come to me when I sit in front of my computer for 29 hours
-Representation of lives left(?)



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

it happens

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)