Game
Lone Wolf DevBuild
10 years ago

Update 0.6.3


—CHANGELOG (0.6.3)—
-Added player health (and a crude representation on the minimap). I believe I set the hitpoints to 10, but I forgot
-Fixed up the particle effects
-Optimized some code
-Boss A.I. in the debug state is fixed up a bit

—PLANS FOR 0.6.4 (More of a graphical update)—
-Addition of player movement trails
-Better health representation
-Other shit that I can’t think of but will come to me when I sit in front of my computer for 29 hours
-Representation of lives left(?)



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

Regional Bulbasaur. #Pokemon

Explosive domino effect

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Colorful Fox

Happy Late Easter!