Included a very minimal “HOW TO PLAY” HTML file for beginners.
Warps are now used instantly from the pause screen instead of going into that redundant preparation phase.
Swapped order of cannon and deflector in encyclopedia listing.
New upgrade for keeping missiles partially alive after being outpowered.
Replaced the reward for “enemies destroyed”.
Combos are now shared between missiles, and the score viewer displays the current combo on the deflector.
Better particle effect when destroying enemies.
Made the SAV file more forward compatible; this should be the last save-breaking version unless some major overhaul happens in the future.
Linux: Fixed the slight sound delay.
Linux: Found a workaround for the unwanted teleport after unpausing.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
We are under attack!
Chiaki Nanami!
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










0 comments