Game
HYPERSUPER CANNON
12 years ago

UPDATE_01


  • Included a very minimal “HOW TO PLAY” HTML file for beginners.

  • Warps are now used instantly from the pause screen instead of going into that redundant preparation phase.

  • Swapped order of cannon and deflector in encyclopedia listing.

  • New upgrade for keeping missiles partially alive after being outpowered.

  • Replaced the reward for “enemies destroyed”.

  • Combos are now shared between missiles, and the score viewer displays the current combo on the deflector.

  • Better particle effect when destroying enemies.

  • Made the SAV file more forward compatible; this should be the last save-breaking version unless some major overhaul happens in the future.

  • Linux: Fixed the slight sound delay.

  • Linux: Found a workaround for the unwanted teleport after unpausing.



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