Game
FIVE NIGHTS AT ZOMBIES 2 CHAPTER 1
2 months ago

UPDATE 1.0.1: Power wasting nerfed and movement opportunity time increased to increase time to react.




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Sneak-Peak of the FIVE NIGHTS AT ZOMBIES Title screen (This is the screenshot of the developer release AKA The build the dev- Me uses so this menu may be changed)

Game Engine changed to GDEVELOP. Btw Heres the office (unfinal might be changed inf future)

HORRAY THE FULL VERSION IS OUT NOW I CAN TAKE A BREAK FROM DEVELOPMENT

ANNOUNCEMENT: A demo [with working ai of characers] is coming very soon because of my upgrowing knowledge with Mine-Imator making renderring and my upgrowing knowledge of coding making it easy!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿