Game
Undertale Hardmode Tears In The Rain Sans Fight - woah, that's a lot of words.
3 years ago

Update 1.0.2

*Remade the 5th attack

*Made the game over screen slightly better

*Made some the screen rain effect sync up with the music more; might remove it one day idk

*Fixed the blasters resetting on the 7th attack




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I took a very long break. Partly because I just couldn't develop at all during that time

Anyways, 9 attacks are done. So basically halfway done.

This will probably be my last fight on Xuong's engine, but it was fun.

can we just stop making new undertale aus so edgy and generic

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Werehog transformation process. #sonicunleashed

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)