Update 1.0.2
*Remade the 5th attack
*Made the game over screen slightly better
*Made some the screen rain effect sync up with the music more; might remove it one day idk
*Fixed the blasters resetting on the 7th attack
Next up
can we just stop making new undertale aus so edgy and generic
I took a very long break. Partly because I just couldn't develop at all during that time
Anyways, 9 attacks are done. So basically halfway done.
This will probably be my last fight on Xuong's engine, but it was fun.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
2d lighting experiment
it happens
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
0 comments