Update fix
When walking slowly, the spear is created at the same speed as when running. (Those who play with a gamepad will feel it.)
Added a port to macOS. (A long time ago, but there was no reason to write about it.)
Smartphone port
This is not a “direct port” to the phone. I've done some optimization work, optimizing many things and adapting the pause to appropriate resolutions.
This is my very first attempt at a port to a phone and it turned out to be almost impossible in my case. Because of my unique “game style” the phone requires more performance, but I tried anyway, so I sent all the optimization to the PC as well.
At least on my phone the game is already running at about 30 fps, it used to be 15 fps, which is still terrible, but I'm trying and learning, although I don't think I could have done any better to be honest.
The port was ready on the due date, but a waited until at least one person on the planet could defeat the boss (I cut his xp in half for the mobile port). So message me back, hero, if you find one. I'll put you on the wall.
What's next?
There will be changes to Axel's behavior and it will become more complex, but also more interesting.
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