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What do you think?

IM LOVIN IT. the artstyle is great. the teleport could use a change where it cancels attacks and teleports. the fighting however is very solid and fun yet difficut. game design is really good for just a demo. overall 8/10 game. keep up your great work capt salat (i also loved the dustbeleif rebirth game, it was awsome)

Very interesting game,Very interesting game, I like it.

nice concept, ill be adding to my list, hope your having a great day

the balencing is horrible, its not hard...it just VERY tedious. hit step hit step hit step, get hit by attack bc your iframes are non existent. the mask is a cool concept, but its not ever worth it. the basic player needs a buff and the mask ONE HUNDRED PERCENT needs a HUGE buff. the attacks are boring for each one. it sucks you gave up on this to quickly.

And that time limits stupid. theres no point in that. you arnt being cool or intresting or original with that

when i beat the boss it wouldn't let me press e and it restarted

Free

Goopytale hunt

Version: 1.1.31 day ago
English, Russian language. First DEMO battle. Gamepad support. Custom bindings support.

Gamedevelop END

*Gaster… who is he? What power does he truly possess? Can it even be imagined?

No one can know for sure, but you’ve had the luck to touch a small fragment of it, one that a human soul can withstand. But for this, others had to pay the price… or maybe… there’s still a chance to end this peacefully? This is no longer a game for a pacifist ending – this is life. You’ll have to study my abilities and master them perfectly if you want no one to get hurt. Good luck, Frisk…

In this game, you must defeat void entities that will serve as the Bosses. The game is a combat platformer, where you aim to set the best record (and even compete with other players). Gaster’s powers are immense compared to yours – use the mask more frequently to increase your strength, but remember that your body can’t handle the void’s power for long.


This game will also have a story and plot. In this demo, you’ll only see a demonstration of the first battle (sponsors of the game commenting: where’s the gameplay?).


Development Process:

Current status: alpha testing

Under development:

- Gamepad support

- Customizing key changes

- Smartphone port


Developers:

Capitan Salat

Project Manager, Programmer, Game designer, Artists and art designer, Tester, Screenwriter, Sound engineer, Producer, UI-developer, VFX-designer, Esports player.

Vegetables will conquer humanity!

Dark haos

Big artist


Extras links:

Discord server: https://discord.gg/YxPBxZ7ABh

Boosty: https://boosty.to/vegetable_garden


#fangame #undertale #platformer #gaster #bossfight



all-ages
Mild Cartoon Violence
Mild Fantasy Violence

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

Hot fix 1.1.1

- Fixed glitch of pause disappearing.

- Fixed bug of not displaying information about the best time on the second plane.

FINAL DEMO 1.1.0

- The difficulty has been increased.

- Player control improved.

1.0.3f6 current version because i can

- The minimum height for teleporting down has been slightly reduced.

- Now the attack animations REALLY work stably.

1.0.3f5 current version

I apologize for the final phase (you win) not working.

- Fix final minigame (for mobile too (I think))

- Fix mask shader