Game
Goopytale hunt

1 year ago

FINAL DEMO 1.1.0

- The difficulty has been increased.

- Player control improved.


Update

Player:

  • Motion control made easier.

  • Removed the minimum height of teleporting down.

  • Teleporting forward has no delay.

Axel:

  • The first phase has been made significantly easier.

  • The second phase is made much harder.

  • Fixed the bug of duplicating the first attack pattern.

  • Axel spends significantly less time in invulnerability.

  • A global timer has been added, after which a loss is counted.

  • Epic cape added.


//Next plan №3

This is the latest update for the demo. I plan to release a full game with 6 more opponents.

By development time, due to work, it will probably happen by early summer.

In addition to challenging battles, you will have a story where you can learn more about those you fight with, unexpected encounters and animated events that will not leave you indifferent.

No matter how many of you there are, I will bring this game to an end. I'm certainly sorry that Rebirth is significantly more interesting, but for me it's only more interesting to see if I can make an insignificant, little known universe interesting and large-scale.


To keep up with the news join my Discord, and for support I have Boosty. My long flight begins.



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Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Patch 2.7.3

Fixes issues caused by Unity developers' mistakes security. Moving to the patched engine version so your PC doesn't "explode". Anyway, it's all done with love.

Also, thank you for still downloading my game. I'm genuinely amazed.

Frisk

1.0.2 UPDATE!

- Added gamepad (and single joystick) support (revive after death on attack)

- Key change support (There is an auto-aim key)

Muffet - Day 2 #Joltober25 #Spider

Look at this drawing. I am simply amazed by the capabilities of chatGPT. It conveyed exactly the atmosphere and location I wanted. Isn't that magic?

//Next plan №2

The week off has come to an end. Then it's time to get back to work.

I plan to accomplish the roadmap tasks this week.

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

A little fix 1.0.2f1

- Keyboard-mouse attacks no longer activate fast restart after death.

- Added soundtrack after victory.