Update
Player:
Motion control made easier.
Removed the minimum height of teleporting down.
Teleporting forward has no delay.
Axel:
The first phase has been made significantly easier.
The second phase is made much harder.
Fixed the bug of duplicating the first attack pattern.
Axel spends significantly less time in invulnerability.
A global timer has been added, after which a loss is counted.
Epic cape added.
//Next plan №3
This is the latest update for the demo. I plan to release a full game with 6 more opponents.
By development time, due to work, it will probably happen by early summer.
In addition to challenging battles, you will have a story where you can learn more about those you fight with, unexpected encounters and animated events that will not leave you indifferent.
No matter how many of you there are, I will bring this game to an end. I'm certainly sorry that Rebirth is significantly more interesting, but for me it's only more interesting to see if I can make an insignificant, little known universe interesting and large-scale.
To keep up with the news join my Discord, and for support I have Boosty. My long flight begins.
0 comments