Enemies are now much faster and more aggressive to chase the player down and minimalise low-scoring but safe passive and conservative play. Get in there, dash around, get hit and get your hands dirty!
This update shouldn’t affect any highscores.
Enemies are now much faster and more aggressive to chase the player down and minimalise low-scoring but safe passive and conservative play. Get in there, dash around, get hit and get your hands dirty!
This update shouldn’t affect any highscores.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
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