Enemies are now much faster and more aggressive to chase the player down and minimalise low-scoring but safe passive and conservative play. Get in there, dash around, get hit and get your hands dirty!
This update shouldn’t affect any highscores.
Enemies are now much faster and more aggressive to chase the player down and minimalise low-scoring but safe passive and conservative play. Get in there, dash around, get hit and get your hands dirty!
This update shouldn’t affect any highscores.
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Showing off player 2 😎
What do you think?
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
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