Enemies are now much faster and more aggressive to chase the player down and minimalise low-scoring but safe passive and conservative play. Get in there, dash around, get hit and get your hands dirty!
This update shouldn’t affect any highscores.
Enemies are now much faster and more aggressive to chase the player down and minimalise low-scoring but safe passive and conservative play. Get in there, dash around, get hit and get your hands dirty!
This update shouldn’t affect any highscores.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
Demonstration of the spells and their effects :)!
Terraria
Regular exercise is key for healthy wings.
Try it out!
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2 comments