Next up
Update 1.8.0 - Quality of life update
-New cinematics
-New settings
-Map improvements
-Improved pause menu
-Ambient sound
-Reduced game file size
-Fixes
I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.
Update 1.7.0
Map improvements:
-new room
-new doors
-new items
-new cinematics
-visuals improvements
Game improvements:
-player can now grab physic simulating objects
-small change in item layout
Update 1.6.0
- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )
- map improvements
- UI changes
- new system for lights
- added gallery to extras ( thanks @Burningeye :-) )
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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