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Game
Caterpillarnoid
4 years ago

Update 1.6.3 was released.

Added a new boss challenge mode
Added 3 new cards
Unused aluminum now brings 0.1 gold every second




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I'm happy to report that development of IDLE-mode for Caterpillarnoid is almost complete. The update will be released at the end of May.

First trailer (performance testing, in-game rate of fire will be lower)

A few hand-painted handguns. Suitable for the survival games, especially in a post-apocalyptic style.

https://opengameart.org/content/homemade-guns

Bobo's Bizarre Adventure was released! Simple incremental mode without prestige (reset) with a few dozen upgrades.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

1.4 release!

Added (for casual mode): a sequence of 14 random, procedurally generated levels.

Added (for casual mode): acceleration of the ball while holding down the Shift button

Fixed minor bugs.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

0.15 demo update Tutorial level Blacksmith in the village New artifacts New melee weapons Restoration and improvement of destroyed huts, road building New specializations New permanent base upgrades Achievements New markers on the map

It’s Nomination Time

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Challenge mode was released. Windows, Linux, Mac.