I'm very glad you guys are enjoying the game! Based on feedback from a wider scope of players, I'll be adding some new stuff to the game shortly, less than a week. If there are any key suggestions you have, please comment them. I will say the highest difficulty has been cleared by both me and a beta tester. Here's what's currently planned for Update 1:
-Buttons to easily change what night is displayed on continue.
You can set it to any night you have beaten. Currently, if you beat night 5, you can press the numbers 1 - 5 on your keyboard to set continue to that night.
-Pamphlet changes.
There's an error on one pamphlet, namely a mention that Freddy is aggravated by the door. This was a scrapped concept that was never removed from the pamphlet, and will be fixed this update. Also, extras will be unlocked after beating night 1, where you can view renders of every animatronic you've been introduced to, along with every pamphlet you've seen so far. This should help players struggling to deal with characters.
-Change animatronic movement system.
Currently, every animatronic has a set timer going into each night, with RNG determining whether they move back, forward, or don't move each time this timer depletes. Foxy and Bonnie have no RNG. This will be changed so each animatronic (not including Bonnie and Foxy) will have a path of 2 cameras, and will always advance forward a camera when their timer is depleted. RNG will instead create a random delay to the movement timer, making the game more consistent, and less RNG heavy.
-Environmental changes.
Namely, adding a breathing sound effect while hiding, and creating more delay between Foxy's running sound and when he hits the door.
Next up
COMING SOON
Stay tuned for more...
I'll see you at the new Freddy's...
FIVE NIGHTS ON THE TOILET: NUMBER 2 IS NOW RELEASED!!! GO DOWNLOAD NOW!!! OST LIVE IN DESCRIPTION!!!
FIVE NIGHTS ON THE TOILET: NUMBER 2
GAME PAGE, TRAILER, AND GAME RELEASE DATE REVEAL
TOMORROW, JUNE 15TH
8:00 PM EDT
It's been a long, long time... and it's almost time...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
I worked so hard to get all four of them to the end safely, but then...
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