Game
Creepypasta Castle Recreated


2 months ago

Update 1: Beginning Steps


I've began work on recreating a lot of the material that can be found within the original game.

Certain parts will, (at least for now,) need to be given a "placeholder" image, such as the halls, the closet, et cetera, as I am not currently in possession of the original images used for those cameras, as they have proven to be quite difficult to find, and neither has interest in this project risen to the point of there being a much more "widespread" attempt at trying to find them.

For now, here is the current adaptation of the menu, (highly likely to change) and the finalized office, which the end result has proven to be phenomenal, as it not only looks good, but, at least currently, is in a much higher res than the game or asset ripping thereof could have ever provided



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Introducing...the Creepypasta Castle asset pack! Now you too can (theoretically) make your own Creepypasta Castle recreation. Just on a different engine. Or, at the very least, just see all the assets that made up this one

With the recreation now being done, for convenience purposes, along with archival reasons, I have now uploaded the original 2014 demo, alongside this page's creation of the 2014 version's full game.

Patch 1.1.0:

Progress on the Unity port is going great, I’m adding some new features along the way

The office

Update 3: The Placeholder Method

Getting jumpscared, are we?

Won't be long now, guys. I estimate that it's about 80% done. Just need to iron out a few more things, such as the power and screamers, as well as finally add the nights, along with the night time

New screenshots from the game🌻

Expect another minor patch soon. It just fixes being able to see Pinkamena during a power outage, assuming you had the left light on prior to it happening