Update #1
+Menu changes
+Xbox controller support
+2 new mechanics, Extra jump and Inversion
+Additional levels under construction
// Various Fixes and code tidy //
Next up
v1.1 Progress
I've currently just finished making the content for the update and have had some testing done on it
As all testing goes, there are a decent amount of bugs to fix and hopefully this goes smoothly
I'll post some new GIF's of the update soon.
Update #2
+Additional levels
+Moving platforms added
+Level selection preview panel
+Play time and level timer (To be finalised)
+General bug fixes
Fan art for Foolish I'm feeling kinda better so I drew this
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
0 comments