Update #2
+Additional levels
+Moving platforms added
+Level selection preview panel
+Play time and level timer (To be finalised)
+General bug fixes
Next up
Update #1
+Menu changes
+Xbox controller support
+2 new mechanics, Extra jump and Inversion
+Additional levels under construction
// Various Fixes and code tidy //
v1.1 Progress
I've currently just finished making the content for the update and have had some testing done on it
As all testing goes, there are a decent amount of bugs to fix and hopefully this goes smoothly
I'll post some new GIF's of the update soon.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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