Update 18.04. - Took care of a few annoying things and added a few small tweaks to make the game seem a tad nicer.
Full changelog here: https://cheesebaron2.itch.io/quadship/devlog/371045/small-update
Next up
I dont like light-black outlines
I am working on a thing, just not really posting anything here.
Been working on a game for almost a year now and have finally published it!
It is an endless arcade-ish top down shooter roguelite set in hell!
Play it here:
Hey whoever follows me here and wants to know more about what the hell im doing then you probably should follow me on twitter. https://twitter.com/CheeseBaron2
I am alive. So have this gif of a prototype i made yesterday.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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