I hope you’re all having a blast with the #indiesvsgamers jam!
This bug fix release mostly concern WebGL so if you don’t plan to export your game as WebGL for the jam, you can probably wait to update the API (so you can focus on the jam!).
Fix:
AutoConnect for WebGL builds was broken.
The UI was not on the UI layer.
Thanks to Piotrek and David Florek, for reporting issues and providing useful information.
Warning:
Unity 5.0.0 has a bug regarding md5 calculations for WebGL builds. It has been fixed in Unity 5.0.1 so the API will require Unity 5.0.1 from the next update.
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