[Update #26]
- Added the first level map and the appropriate paths;
- Added camera transition movement between camstates;
- Players can place towers in FreeCam mode, pausing movement and rotation;
- Added a shot cooldown bar for tower perspective mode;
Next up
The new model for the basic enemies of the game im making with my team!
Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)
We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!
We really love it!
What do you think about it?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!
[Update #18] - Added New Enemy Model for the basic enemies;
Hey there I'm part of a gamedev team and we're looking for more 3d modelers, we have 1 already, to work with us in our game! It's a sci-fi fully 3d tower defense game, anyone interested? (heres some work from our current modeler)
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!
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