[Update #27]
- Added enemy health bars that can be seen when moving the mouse over them;
- Added movement and zoom for topdowncam;
- Added a sort of "sprint" method for the camera to increase speed when ctrl is pressed;
Next up
We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!
We really love it!
What do you think about it?
To enter the selection you can comment in any of these posts or send us an email at [email protected] ! Or alternatively you can contact us on our social media pages on Instagram and Twitter! Twitter: @Void_Forgers Instagram: @void_forgers
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
[Update #18] - Added New Enemy Model for the basic enemies;
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Finally we will be choosing 20 people for Beta Testers! We will announce the results around the 5th to 10th of January so good luck to everyone!
Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
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