[Update #28]
- Made it so the tower checks if it can hit an enemy before showing the attack crosshair (example: if the enemy is behind a rock, the tower can´t shoot it);
- Fixed bug where game would pause before being able to start;
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Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!
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[Update #18] - Added New Enemy Model for the basic enemies;
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!
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