[Update #28]
- Made it so the tower checks if it can hit an enemy before showing the attack crosshair (example: if the enemy is behind a rock, the tower can´t shoot it);
- Fixed bug where game would pause before being able to start;
Next up
To enter the selection you can comment in any of these posts or send us an email at [email protected] ! Or alternatively you can contact us on our social media pages on Instagram and Twitter! Twitter: @Void_Forgers Instagram: @void_forgers
We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!
We really love it!
What do you think about it?
Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)
Map Update! - We Have Updated Level 1 of the Ark of Hope! It is now complete and ready to be put into the game. Check it out!
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!
0 comments